It has been awhile since I hit max level in a MMO. I am usually the person who dabbles in a game long enough to figure out what it offers. If I like it, I tend to stick with it awhile, otherwise I drop when I feel I got to most out of the experience. With the recent holiday releases, there is still plenty of games out there I need to wet my whistle on but I have been focusing on a select few.
One of my games of choice recently has been Star Wars: The Old Republic. I have been playing the game since I got my invite into early access late in December, going full steam ahead ever since then. Sticking with my Mirialan Smuggler I reached 50 earlier this month and had time to reflect on the journey; a crucial piece of an MMO.
Not once did I ever get bored playing my character or found myself frustrated at any given point. For the first time in a long time sans Skyrim, I really enjoyed myself and got lost within a virtual world. Many things attributed to this with BioWare story being one of them. Aside from that, the smuggler gunslinger class was a joy to play and the design of the planets kept the experience new and fresh. Another component was the way they designed their quests. In retrospect, you are doing the same thing repeatedly, but the context and objectives to each quest alleviate the feeling of repetitiveness.