This week and the next I’ll be going swapping out games left and right. Currently there isn’t a game that is holding my undivided attention and I have to opportunity to pick and choose how I please. I’ve been dabbling in LoL, reading up on Game Update 1.2 for SWTOR, anticipating the next Guild Wars 2 beta, and a healthy sprinkle of Mass Effect 3 mulitplayer.
Farming the IP [LoL]
Nothing new here for me in League of Legends, but I have been spending a bit more times with a variety of champions and tinkering around with some builds. My new shiny has been Fiora, a new AD carry champion. She’s built to excel in one on one fights with the ability to parry a physical attack. Her ultimate skill allows her to deal damage and become untargetable for the duration. Since one of her abilities grants her a powerful attack speed buff all you have to do is build attack power, which makes her easy to understand. The downside however, is that a smart player will learn when to control her movements to make her less effective and if you play PvP expect to be targeted in team fights early and often.