This year E3 has come and gone. Plenty of good games and plenty of trailers. A lot of surprises and disappoints. Follow along to see the good, the bad and the ugly.
The conference from the three major players was pretty run of the mill with a few exceptions. The Microsoft Conference was still all about the Kinect and they showcased some neat stuff but I’ve seen people hack the Kinect and pump out better uses of the device. I would have loved to see them show off an official release of the SDK for the Kinect to work on other platforms then show the Kinect being used in novelty ways in ‘hardcore games’. Mass Effect 3 voice commands was awesome but what’s wrong with just using the headset for that instead of yelling at the Kinect sensor. Interesting enough Forza Motorsport 4 used the Kinect sensor to turn the camera in first person mode while driving, now that is something I like to see developers utilizing the Kinect for more. Other than that it was just like last years E3 and I wonder what is Microsoft plan beyond the Kinect. Then there the EA and Ubisoft press conferences; they both had spectacular games on display. EA had Battlefield 3, Mass Effect 3, Need for Speed: The Run and Star Wars: The Old Republic. All of which were awesome in their own way. Battlefield 3 had stunning graphics and the multiplayer trailer showed that it would be on par with the single player graphically and the impacting feel of the gameplay. Mass Effect 3 demo showcased the improved combat albeit being a bit Gears of Wars-ish still nice to see that implementation in the much-loved Mass Effect series. Need for Speed look awesome as well borrowing the Frostbite 2 engine made by Dice the level of destruction is a lot more fluid. The extra touch for this game is the new chase scenes and I say scenes because of what they showcased, which was a cinematic QTEs. Good but I still would like to see it implemented better perhaps give us a route option during various points of the chase.