Category: Facebook

25 Jun

Dragon Age Legends: Shifting Momentum

Dragon Age, Facebook, RPG by Tramell

I’m still going strong with Facebook game, Dragon Age Legends but recently I noticed with all the recent tweaks & changes they are starting to possibly lose what made the game ‘fun’ for me. In my review I stated that I was enjoying the game because it was designed to be played in short bursts all the while making satisfactory progress and enjoying the gameplay enough to keep me coming back. With the recent updates I’m left wonder what exactly are they aiming for. Encounters are costing more and more energy and every fight is a long, grinding repetitive six waves of monsters with the newly released content. Overall it is starting to feel like a slow boring grind resulting in leaving me a bit burnt out.

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28 Apr

Review: Dragon Age Legends [Facebook]

Dragon Age, Facebook, Reviews, RPG by Tramell

 

Bioware’s version of a Facebook game that they like to call ‘the first real Facebook game and after playing it I can’t verify their claims but I was impressed with the game. DA Legends is a turn based RPG mixed with a meta game of building up a castle that allows you to craft items you desperate need on your journey to become legendary. Featuring a strategically battle system and a robust castle/craft system with a sprinkle of cash shop makes this a very solid game.

Upon starting the game, you are promoted to create a character. You can create a rogue, warrior, and mage as well as a choice between male and female. They give you a few face shapes and good helping of skin and hair color. After creating my savvy female rogue, I went through a quick tutorial that shows you the inner working of the game how the game works. From walking you through combat by providing tips on digesting the information on the UI, How to attack, use skills and tips on using various items and explaining how to build you castle and setting you up with a apothecary and a worker to make you items. Outside your castle you are greeted with a simple painted map with direction lines that leads your character along a path to various points that when reached you either have to fight or pick up a reward. In the encounters, you are greeted with multiple waves of enemies each with their own weakness and strong points.

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